Lightform 1.0

Exploring ubiquitous projection displays, connected art objects, and projector industrial design

clock5.jpg
 
 

For a lengthier read about my original inspiration to start Lightform and much more process imagery, see this entry.

In 2016 I left Google to pursue my own company called Lightform. The intention was to create an easy-to-use projection mapping system compromised of attractive hardware, sensing, and on-board computing.

After creating a series of functional prototypes I ended up with a RaspberryPi-based system that allowed for easy wireless setup and calibration of projection installations, primarily used for gallery shows.

Lightform eventually joined another startup, Lumenous3D, which acquired the Lightform brand and IP.

An original version of the Lightform 1.0 websote can be seen at lightformdesign.com (password: “projection”)

 
 

Location-Based Services Concept  

An ambient display for location-specific notifications such as ride-share or food delivery ETA. The object is a laser-cut cork map made by MetropolitanCraft.

 

Traffic and Calendar Concept

This analog, marble clock from EQ3 was augmented with time-sensitive information such as commute times and traffic notifications. The user could engage in a primary task such as reading the news or eating breakfast, while this useful object existed calmly in the periphery like a normal clock.

 

Water Indicator Concept

If simple objects like the ceramic vase were embedded with minimal electronics, such as BLE moisture sensor, they could communicate with an external projection system that can in-turn provide a subtle visual cue.  The pot was made by RevisionsDesign.

 

Tabletop Game Concept

MINIM playing cards by Joe Ducet

 

Process & Inspiration

philreyneri.com/lightformblog